This section, as you may have guessed from the title, contains information on the 12 weapons and 8 powers available in the game. All weapons and powers start at Mastery Level 1, and level up as they are used.
PC Longplay 616 Advent Rising (part 1 of 2). The game was the first in a planned trilogy which also saw the development of a game that would take place alongside Advent Rising, called Advent.
Blaster A basic pistol, the H.A.Z.E. Is a fairly powerful weapon. Its prototype plasma rounds are able to inflict more damage than conventional metal rounds. Level 1: Base power. Level 2: Increases damage and accuracy. Level 3: Enables alternate fire mode (grenade launcher).
Level 4: Increases damage from grenades. Level 5: Increases damage from grenades and standard fireFaust C-41 Another basic pistol, but one that's much weaker than the H.A.Z.E.
Level 1: Base power. Level 2: Increases damage and accuracy. Level 3: Rockets become self-guided and will track the target. Level 4: Increases damage and accuracy. Level 5: Increases damage and enables alternate fire mode (player guidance)D'Nex Talon This is a strange pistol that fires balls of stuff, as opposed to rounds.